Rules at 1Win

1Win online is an bookmaker that allows customers to place bets on sports events and casino games via the Internet. The company was founded in 2016 and is licensed by the Curacao Commission. 1Win offers a large selection of sports events, including football, basketball, tennis, hockey, and others. You will also find casino games, including slots, table games, and a live section. 

By registering, you agree to the Terms and Conditions of the website. This protects both the platform and you and also warns you of possible risks. Let’s take a closer look at the terms of use of 1Win casino services. 

General terms and conditions

  1. Bets are available only after registration and verification. This is free and available to users in most countries around the world. 
  2. All users must read and agree to the terms and conditions of the 1Win website. No one may use the site for illegal activities. This includes fraud, money laundering, deception, etc. 
  3. If there is a suspicion of match-fixing, the operator may block the bet until the conclusion of an international organization. In this case, bets are paid out at odds of “1”. 
  4. We may block an account if there is evidence that the bettor knew the event’s outcome in advance.
  5. The bookmaker has the right to change the maximum bet and the client’s odds without notice. 
  6. The bet is accepted only after the account is created and confirmed. You cannot cancel or change the bet. 

The General Terms and Conditions page contains detailed information about the types of bets, betting features, outcomes, and operations in different countries. 

Rules on Sports

1. American Football: Betting Rules

  1. Bet Acceptance
    • Bets are accepted on regular time (60 minutes of play consisting of four quarters of 15 minutes each).
    • Bets are accepted on regular time including overtime (labeled “Including Overtime”).
  2. Match Incompletion
    • If a match starts but is not completed, all bets will be settled at odds of 1, except for those markets which had already been determined at the time the match was interrupted.
  3. Play Duration Requirement
    • At least 55 minutes of play must elapse for bets to stand. In this event, all bets will be settled based on the results at the time the match was stopped.
  4. “Higher at The End of the Tournament” Markets
    • If the teams fail to qualify from the group, bets will be settled based on their respective places within the group.
    • If teams take equal places, bets will be settled based on their score.
  5. Highest Scoring Quarter
    • If it is impossible to determine the highest scoring quarter unconditionally (i.e. if two or more quarters end with the same score), bets on such quarters will be settled at odds of 1.
    • Bets on other quarters will be deemed lost.
  6. Highest Scoring Half
    • If both halves end with the same score, bets will be settled at odds of 1.
  7. Draw Including Overtime
    • If a match including overtime ends in a draw, W1 and W2 bets will be settled at odds of 1 (stakes will be refunded).
    • Bets on total and handicap markets will be settled based on the match result.

2. Rules for Badminton, Table Tennis, and Beach Volleyball

Delayed or Postponed Matches

Bets will stand until the match or tournament concludes or until the withdrawal of one of the participants.

Interrupted Matches

If a match is interrupted due to withdrawal or disqualification in the first game/set, all bets will be settled at odds of 1, except for those markets already determined at the time of interruption.

Bets on the match winner will be settled at odds of 1.

Misprints in Names

Bets will not be canceled due to misprints in the initials of a sportsman/sportswoman (e.g., B. Smith instead of A. Smith). Bets will stand.

Substitution Before Match Start

If any player named in the outcome is substituted before the match starts, all bets will be void.

Handicaps and Totals

Handicaps and totals must be specified in points, except for “Handicap by Sets” and “Total Sets” markets.

Winner of the Tournament

The sportsman/sportswoman or team who takes first place in the tournament is considered the winner. If a participant withdraws before the tournament begins, bets on that participant will be settled at odds of 1.

3. Basketball

  1. Bet Acceptance: Bets can be placed on regular time, which may be either 48 minutes (four 12-minute quarters) or 40 minutes (four 10-minute quarters), and for NCAA games, two halves of 20 minutes each. Bets can also include regular time plus overtime, labeled “Including Overtime”. Bets on stats include OT unless otherwise specified. Additional betting terms may be found in the betting section.
  2. Match Interruption: If a match starts but isn’t completed, all bets will be settled at odds of 1, except for markets already determined before the interruption.
  3. Minimum Play Time for Bets to Stand: For a 40-minute match, at least 35 minutes must be played. For a 48-minute match, at least 40 minutes must be played. Bets will be settled based on the results at the time of interruption if the minimum play time is met.
  4. Team Order Display: NBA teams may be shown in either home-away or reversed order. No stakes are refunded if shown in reversed order.
  5. Basketball Friendlies: Customers should verify rules for basketball friendlies through official sources. If a friendly ends in a draw (due to rule changes), bets on the winner will be settled at odds of 1. Bets on total and handicap markets will be settled based on the result.
  6. Cup Matches and Overtime: Overtime based on aggregate results of two matches counts only for “To Qualify for The Next Round”, “To Qualify for Another League”, “Winner”, and similar markets.
  7. Draw Results: If a match ends in a draw, the “Will There Be Overtime? – Yes” bet wins, and the “Will There Be Overtime? – No” bet loses.
  8. Half-Time/Full-Time Bets: In the “Sports” section, “W” indicates a win and “X” indicates a draw. The first half’s outcome is listed first, followed by the outcome after regular time. For example, W1W2 means the first team (W1) wins the first half, and the second team (W2) wins the match in regular time.
  9. Highest Scoring Quarter: If the highest-scoring quarter can’t be determined unconditionally (e.g., two or more quarters have the same result), bets on those quarters will be settled at odds of 1. Bets on other quarters will lose. Overtime points do not count for the fourth quarter total.
  10. Highest Scoring Half: If both halves have the same result, bets will be settled at odds of 1. Overtime points do not count for the second half total.
  11. Team to Win Both Halves: “Team… To Win Both Halves – Yes” excludes points scored in overtime for the second half total.
  12. Each Team to Score Over 72.5 Points: “Yes” bet wins if each team’s total is 73 or more.
  13. Total for Each Quarter Over 32.5 Points: The bet wins if each quarter’s total is 33 or more.
  14. Handicap by Quarters: For example, “2 Handicap By Quarters -2.5” with a final score of 81:102 (17:22, 26:25, 18:20, 20:35), resulting in a quarter score of 1:3. The bet loses since, with the handicap applied, the score by quarters is 1:0.5.
  15. Winning Margin 6-10 Points: Bet wins if the score margin is between 6-10 points. For example, with a match score of 85:90 and a margin of 5 points, the “Winning Margin 6-10” bet loses.
  16. “Team… To Win Both Halves – No” wins if the specified team draws or loses at least one half.
  17. “No” bet wins if at least one team does not reach 73 points.

4. Baseball, Softball

Bet Acceptance

Bets on baseball matches are accepted based on regular time unless otherwise stated. If the names of the starting pitchers are specified, both listed pitchers must start and each pitch at least once for bets to stand. If either pitcher fails to start, all bets on the game will be void. If starting pitchers are not listed, bets will be accepted regardless of who the starting pitchers are.

Home Team Designation

The team batting at the bottom of an inning is treated as the home team, regardless of the game’s venue.

Bet Settlement

All bets are settled based on the official match results, including all extra innings, except for bets placed on specific parts of the match.

Minimum Play Time for Bets to Stand

Bets stand if at least five full innings or 4.5 innings have been played. If fewer than 4.5 innings have been played, bets on the “Team To Win” and “To Qualify For The Next Stage” markets, as well as other markets already unconditionally determined, will be settled. All other bets will be settled at odds of 1.

Pre-match Markets

If a baseball match does not start at the specified time and is confirmed as postponed by the official website, all bets on the match will be settled at odds of 1.

In-Play Markets

If a match is stopped and resumes within 72 hours, all bets will stand until the match concludes. If the match is not concluded within 72 hours, all bets will be void, except for those markets already determined.

5. Biathlon

  1. “To Be Higher” Bet:
  • Predict which of the two named biathletes (or relay teams) will finish higher in the final ranking.
  • If both contenders drop out of the race or one contender fails to start, bets will be settled at odds of 1.
  • If any contender fails to cross the finish line, all bets on them will be deemed lost.

6. Boxing, Martial Arts

  1. Bout Start: A bout begins when the bell sounds before the first round.
  2. No-Contest and Early Stoppage: If a bout is declared a no-contest or is stopped for any reason before a winner is determined, all bets will be void. If the result has already been determined, bets will be settled based on the declared results.
  3. Change in Number of Rounds: If the number of rounds is changed, bets on the bout’s outcome will stand, but bets on the number of rounds will be settled at odds of 1.
  4. Total Rounds: Predict the number of rounds in the bout. Only completed rounds count for bet settlement purposes.

Athlete Failing to Enter Ring: If an athlete does not enter the ring after the bell sounds to start a round, the bout is considered to have ended in the previous round.

7. Bicycle Racing

  1. Tournament Start: The tournament begins with the start of the first qualifying round.
  2. “Match-Up” Markets (Sportsmen or Teams):
  3. Both opponents must cross the official starting line for bets to stand.
    • If any contender drops out of the competition for any reason, their opponent will be declared the winner.
    • If one or both riders fail to cross the official starting line, bets will be settled at odds of 1.
    • If both riders retire from a race, the rider who has completed the most laps will be deemed the winner.
    • If both riders drop out on the same lap, bets will be settled at odds of 1.
  4. “To Be Higher” Bet: Predict which of the two riders (or teams) will finish higher in the final ranking.
  5. Tie in Final Ranking: If several riders have the same time in the final ranking, the rider who takes the higher position will be declared the winner.

8. Water Polo

  1. Final Result Settlement. All bets are settled based on the final result at the end of regular time, which consists of 32 minutes divided into four quarters of 8 minutes each. The bookmaker is not responsible for any inaccuracies regarding the duration of a game. The information displayed in the “Sports” and “Live” sections is for guidance only. Customers should verify the water polo rules with official sources.
  2. Extra Periods and Penalty Shootouts. Extra periods and penalty shootouts will only count for the “Qualify,” “Win,” and similar markets.
  3. Incomplete Matches. If a match starts but is not completed, all bets will be settled at odds of 1, except for those markets that had already been unconditionally determined at the time of interruption.
  4. Minimum Play Time for Bets to Stand. At least 30 minutes of play must elapse for bets to stand. In such cases, all bets will be settled based on the results declared at the time the match was interrupted.

9. Volleyball Betting Rules

  1. Incomplete Matches: If a match starts but is not completed, all bets on this match will be settled at odds of 1, except for those markets which had already been unconditionally determined at the time the match was interrupted.
  2. Incomplete Sets: If a set is not played to the end, those outcomes which had already been unconditionally determined at the time of interruption will count for betting purposes. All other bets will be settled at odds of 1. If a set is played to the end, but the match is not concluded, bets on this set will stand.
  3. Handicap and Total Markets: Volleyball handicap and total markets are specified in points, except for Sets Handicap and Total Sets.
  4. Score by Sets: In the “Sports” section, the relevant columns are titled 3:0, 3:1, etc.
  5. Race To X Points: The customer should predict which team will be the first to score the specified number of points in a set. If any participant refuses to continue for any reason before they or their opponent scores the quoted number of points, bets will be settled at odds of 1.

10. Handball

  1. Bets are settled based on the result at the end of regular time (60 minutes of play consisting of two 30-minute periods).
  2. Overtimes and penalty shootouts will only count for specific markets such as “To Qualify For The Next Round”, “To Qualify For Another League”, “Win”, and similar markets.
  3. In-Play Betting: If a match is not concluded, all bets will be settled at odds of 1, except for those markets that had already been unconditionally determined at the time the match was interrupted.

11. Golf

  1. Major golf tournaments typically last three or four days, with a total of 72 holes.
  2. For a player to be considered an active participant, they must tee off. If a golfer refuses to continue, all bets on that player will be considered lost.
  3. “To Win The Tournament”: The winner of the tournament is the golfer who takes first place. If a play-off is required by the tournament rules, the winner is determined after the play-off.

12. Darts

  1. “Match Betting”: If a match starts but is not completed, the player who progresses to the next round will be deemed the winner. However, bets on a specific set, leg, and handicap, as well as special bets, will be void unless the specific outcome of a particular bet has already been determined.
  2. In a darts match, handicaps and totals are specified in sets unless otherwise stated in the “Sports” section. The highest possible score from three darts thrown per visit to the board is 180.

13. Curling

  1. Bets on curling matches are accepted, including extra ends unless otherwise stated. A standard game consists of 10 ends. If the teams are tied after 10 ends, an extra end is played. The winner of the extra end is declared the winner of the match.
  2. When no stone reaches the house or when two stones from opposing teams are the closest to the center of the house and rest at the same distance, the score for that end will be 0:0.
  3. If a match starts but is not completed, all bets on the match will be settled at odds of 1, except for those markets that had already been determined at the time the match was interrupted.

14. Cricket

  1. Bets are settled based on the official result declared by the governing body of the match or tournament in question.
  2. If a match is interrupted and not completed, all bets will be settled at odds of 1, except for those markets already unconditionally determined at the time of interruption.
  3. If the D/L method is used to determine the winner of a match, bets on the outcomes of “1×2” and “Winner of the Match” are calculated according to the results of the D/L method. Other outcomes are calculated according to the actual score of the match.
  4. Bet “Best Batsman” – the player with the most runs in the match wins.
  5. Bet “Best Bowler” – the player with the most wickets in the match wins. If this score is tied, the next criterion is the ECON (economy rate) – the player with the most wickets and the lowest ECON wins. If players have the same number of wickets and ECON, the best bowler is determined by the number of runs conceded.
  6. Bet “Individual Total Runs” in the first X overs. If the D/L method was used, the bet is settled according to the overs completed before the end of the match.

15. Beach Soccer

  1. Bet Settlement: All bets on beach football matches will be settled based on the result at the end of regular time. Regular time for beach football consists of a total of 36 minutes of play, divided into three periods of 12 minutes each. The final outcome at the end of these three periods will be used to determine the settlement of all bets.
  2. Responsibility Disclaimer: The bookmaker bears no responsibility for any inaccuracies in the declaration of the match duration. Information provided in the “Live” or “Sports” sections of the website or app is for indicative purposes only. It is the customer’s responsibility to verify the official match rules and duration from reliable and official sources before placing their bets.
  3. Verification: Customers are advised to always cross-check the match details, including duration and any specific rules, with official sources such as the official tournament website or governing body announcements. This ensures that they are fully informed and that their bets align with the official match conditions.
  4. Impact of Rule Variations: Any variations in the duration or structure of the match that are not officially communicated and verified by the customer may affect the outcome of bets. Therefore, it is crucial to stay informed through official channels to avoid misunderstandings regarding bet settlements.

16. Rugby

1. Settlement of Bets

All bets on rugby matches will be settled based on the result at the end of regular time, which is an 80-minute match consisting of two halves of 40 minutes each. This means that the final outcome considered for bet settlement will be the score at the conclusion of the full 80 minutes of play, including any injury or stoppage time added by the referee.Note: The bookmaker bears no responsibility for any inaccuracies in the declared duration of a match. The details shown in the “Live” or “Sports” sections of our platform are provided as a guide and may not reflect real-time changes or official declarations. It is the responsibility of the customer to verify the match rules and duration against official sources to ensure accurate betting.

2. Overtime and Penalty Shootouts

Overtimes and penalty shootouts will only be considered for settlement in specific betting markets, namely the “To Qualify For The Next Round” and “Win In The Tournament” markets. This means that in the event of a tie at the end of regular time, and the match proceeds to overtime or penalty shootouts, these additional periods will only influence bets placed on a team’s progression to the next round or their ultimate victory in the tournament.Example: If you placed a bet on a team to qualify for the next round and the match ends in a draw at the end of regular time, the result of the overtime or penalty shootout will determine whether your bet is a winning one.

3. Match Completion Requirement

For all bets to stand, the match must be played in its entirety. This means that the full 80 minutes of regular time must be completed. If a match is abandoned or not completed for any reason, all bets will be void unless the outcome of a particular market has already been unconditionally determined at the time the match was stopped.

Example: If a rugby match is halted at the 60th minute and is not resumed, bets on the match result will be void. However, if a specific bet, such as “First Try Scorer,” had already been settled before the interruption, that bet will stand.Important: The bookmaker is not liable for any discrepancies between the declared match duration and actual play time. Always cross-reference the information with official sources to ensure the accuracy of your bets.

17. Squash

  1. If a squash match begins but is not completed due to reasons such as a player retiring or being disqualified, the outcomes that were definitively determined at the time of interruption (such as the result of the first game, first game total, etc.) will be considered for settlement. All other bets will be settled at odds of 1.
  2. The organizing body may decide that matches can vary in length from three to five games, with the match continuing until one player wins three games.

18. Snooker

  1. Match Betting: In snooker, if a match is interrupted, the player who qualifies for the next round will be considered the winner as long as at least one frame has been completed.
  2. Frame Betting, Handicap Betting, Specials: For bets on frames, handicaps, and special bets to be settled, all frames necessary to determine the match winner must be completed. If the winner is determined before the match’s scheduled completion, all bets on frames, handicaps, and special bets will be settled at odds of 1, unless those bets have already been definitively settled.
  3. If any player forfeits during a frame, bets on handicaps and totals for that frame will be settled at odds of 1.
  4. “First Potted Ball – Blue”: This bet wins if the blue ball is the first colored ball legally potted. The sequence of colored balls is yellow, green, brown, blue, pink, and black.

19. Tennis

  1. If a player withdraws (or is disqualified) before the match starts, all stakes will be refunded.
  2. If the start of a match is delayed or if a match is postponed for any reason, all bets will remain valid until the conclusion of the match or the conclusion of the tournament in which it is part.
  3. Bets will remain valid in the following cases:
    • Change in playing surface
    • Change of venue
    • Change from an indoor venue to an outdoor venue
  4. If a match is interrupted due to the withdrawal or disqualification of a player:
    • Pre-match bets will be refunded and settled at odds of 1.
    • Live bets will be cancelled and settled at odds of 1, except for bets on outcomes that had already been unconditionally determined at the time the match was interrupted.
  5. Handicaps and totals in a tennis match are specified in games.
  6. If a game is not completed for any reason (e.g., match interruption and not completed, player refusal to continue, disqualification, etc.), bets on that game will be settled at odds of 1.
  7. In the deciding set of a tennis match:
    • Handicaps and totals are settled based on the score.
    • For bets on match handicaps and totals, the deciding set is considered as one game.
  8. For example, in the match Grönefeld/Peschke vs. Niculescu/Zakopalová, Total Under 21.5:
    • The score is (6:3, 3:6, 4:10 points).
    • The third set is considered as one game with a total of 6 + 3 + 3 + 6 + 1 = 19. The bet wins.
  9. In matches with a “champ. tie-break” or “super tie-break”:
    • Handicaps and totals are settled including the score in any super tie-break.
  10. For example, in the match Grönefeld/Peschke vs. Niculescu/Zakopalová (champ. tie-break), Total Under 21.5:
    • The score of the match is (6:3, 3:6, 4:10 points).
    • The total is 6 + 3 + 3 + 6 + 4 + 10 = 32. The bet loses.
  11. Note: In certain tournaments, a super tie-break (champion’s tie-break) is played instead of a final deciding set. The winner is the player (pair) who first scores 10 points with a two-point margin over their opponent.
  12. “Correct Score” (score based on sets):
    • Bets such as 2:0, 2:1, etc., are available in the “Sports” section.
  13. “Winner”:
    • The player (team) who achieves first place in the tournament is declared the winner. If a player withdraws before the tournament starts, bets on that player will be settled at odds of 1.
  14. “Win In The Game”:
    • Customers predict the winner of a specified game. Games within each set are numbered consecutively. For instance, if the 2nd set ends with a score of 6:1, bets on the “8th Game 2nd Set” will be settled at odds of 1 as there has been no eighth game.
  15. A tie-break is considered a separate game.

Example 1: Klein (Australia) vs. Klec (Slovakia). W1 With Any Other Score.

  • If the tie-break ends with a score of (7:3), the bet loses.
  • If the tie-break ends with a score of (8:6), the bet wins (Player 1 won after a score of 6:6).

20. Football

  1. Bets on football matches (including cup matches) are accepted based on regular time as specified (90 minutes of play, consisting of two halves of 45 minutes each, plus injury time), unless otherwise indicated in the “Sports” section (e.g., “extra time”).
    Extra time and penalty shootouts only count for markets such as “To Qualify (For The Next Round)”, “League Promotion/Relegation”, “Winner Of The Tournament”, and similar.
  2. A minimum of 80 minutes of play must elapse for bets to stand, except for markets that were already unconditionally determined at the time the match was stopped.
  3. Format of friendly matches:
    • According to FIFA rules for the duration of friendly youth matches:
      • U18, U17, U16, U15 teams play 80 minutes (two halves of 40 minutes each).
      • U14 teams play 70 minutes (two halves of 35 minutes each); all 70 minutes must elapse for bets to stand.
      • U13 and U12 teams play 60 minutes (two halves of 30 minutes each); all 60 minutes must elapse for bets to stand.
    • Friendly rules are established before tournaments begin. Customers should verify rules with independent sources before placing bets on friendlies.
  4. Bets on the “To Be Higher At The End Of The Tournament” market for the World Cup and UEFA European Championship will settle according to the teams’ progression stages.
  5. Bets on the team to score more goals and the team to concede the most (fewest) goals in the World Cup and UEFA European Championship include extra time but exclude penalty shootouts. In case of equal goals (or conceded goals), bets will settle at odds of 1.
  6. Bets on football matches labeled “extra time” settle excluding penalty shootouts. Bets on penalty shootouts are accepted separately.
  7. “First Corner – Team”: Predict which team will take the first corner kick.
  8. “More Corners – Team”: Predict which team will have the most corner kicks in the match.
  9. “Total Corners Over/Under”: Predict whether the total number of corner kicks in the match will be above or below a specified number.
  10. Yellow Card Bets: Only warnings to field players and goalkeepers are counted. A second yellow resulting in automatic dismissal is not counted. Cards shown after the final whistle do not count.
  11. “Yellow/Red Card” (YRC or Cards) settlement:
    • A yellow card counts as one card; a red card counts as two yellow cards.
    • The second yellow card for the same player counts as one red card.
    • Maximum of three cards per player per match.
  12. Yellow and red cards, corner kicks, and hits on crossbars/posts are determined based on video footage or official sources. A substitution made in the 46th minute is considered halftime. A retaken corner kick counts as one for bet settlement.
  13. Penalty Shootout Bets: If the fifth penalty kick is not taken, bets on:
    • “Team 2 To Score Their 5th Penalty – No”
    • “Team 2 To Score Their 5th Penalty – Yes” will be refunded.
  14. “Player To Score First Goal And Team To Win With The Score”: Predict the first scorer and the match score at the end of regular time. If the first scorer does not participate or enters as a substitute after the first goal, bets settle at odds of 1. Own goals settle at odds of 1. If the match is interrupted after the first goal and not concluded within the stipulated time, bets on the scorer settle at odds of 1.

Example 1:

  • Victor Osimhen scores first, Team 1 wins 1-0: Bet 1 wins, Bet 2 loses.

Example 2:

  • Victor Osimhen does not play, Team 1 wins 1-0: Bet 1 refunded, Bet 2 loses.
  1. Card Bets:
    • Settlement based on events in regular time.
    • Cards shown after the designated interval do not count.
    • Extra time does not count unless stated otherwise.
    • Maximum of two cards per player per match.
  2. “Team 1 will score its first goal before 78:00 minutes – Yes”: Predict Team 1 scores first goal within specified time. A goal scored at 78:00 is considered in this bet.
  3. “Penalty and sent-off – Yes”: Wins if both a penalty and a sending-off occur in the match.
  4. “Player To Score a Goal…”:
    • Pre-match: Bet refunded if player does not play.
    • In-game: Bet settled based on goals scored.

Only main squad players are valid; substitutes are refunded.

21. Futsal

  1. All bets are settled based on the result at the conclusion of regular time, which consists of 40 minutes of play divided into two periods of 20 minutes each.
    The bookmaker holds no responsibility for inaccuracies in the declared match duration. Information provided in the “Sports” and “Live” sections serves as a guide only. Customers are advised to verify rules with official sources.
  2. Extra time and penalty shootouts from the 6-meter mark are only considered for specific markets: qualification for the next round, tournament winner, and similar.
  3. If a match begins but is not completed, all bets will be settled at odds of 1, except for markets already definitively determined at the time the match halted.
  4. A minimum of 35 minutes of play is required for a match to be considered official. In such cases, all bets are settled based on the result at the time the match ceased.

22. Field hockey

  1. All bets are settled based on the result at the conclusion of regular time, which consists of 70 minutes of play. This time frame can either be two periods of 35 minutes each or four periods of 17 minutes and 30 seconds each.
    The bookmaker does not assume responsibility for any inaccuracies in the declared match duration. Information displayed in the “Sports” and “Live” sections serves as indicative only. Customers are advised to verify rules from official sources.
  2. Extra time and penalty shootouts will only affect specific markets such as qualification for the next round, tournament winner, and similar.
  3. If a match commences but is not completed, all bets placed will be settled at odds of 1, except for those markets already definitively decided at the time the match was interrupted.
  4. Indoor Field Hockey is a variant played indoors, featuring matches consisting of two periods of 20 minutes each.

23. Ice hockey

  1. Bets on ice hockey markets in the “Sports” section are accepted based on regular time, which consists of 60 minutes of play divided into 3 periods of 20 minutes each, unless specified otherwise (such as including overtime labeled “With OT”, or including overtime and penalty shootouts labeled “Including Overtime And Penalty Shootouts”).
  2. In the “LIVE” section, bets are accepted on regular time unless otherwise stated. LIVE bets on matches labeled “Overtime” include overtime but exclude penalty shootouts.
    LIVE bets on KHL and NHL matches are accepted as follows:
    • Regular time
    • Regular time including overtime (labeled “With OT”)
    • Regular time including overtime and penalty shootouts (labeled “Including Overtime And Penalty Shootouts”).
  3. Example Scenarios:
    • Buffalo Sabres – Toronto Maple Leafs (Including Overtime And Penalty Shootouts): Bets are settled based on the final score after considering overtime and penalty shootouts, if applicable.
    • Buffalo Sabres – Toronto Maple Leafs (With OT): Bets are settled based on the final score after considering overtime.
    • Buffalo Sabres – Toronto Maple Leafs: Bets are settled based on the regular time score only.
  4. If a match commences but is not completed, all bets will be settled at odds of 1, except for markets already definitively determined at the time the match was halted.
  5. At least 55 minutes of play must occur for bets to be considered valid. In such cases, all bets will be settled based on the score at the time the match ceased.
  6. Teams in NHL, AHL, CHL, OHL, WHL, and the East Coast Hockey League may be listed in direct (home – away) or reversed (away – home) order. No refunds are provided in the case of reversed order listings.
  7. In “Total” markets where penalty shootouts are included, each goal scored by the winning team in the shootout counts as one goal for settlement purposes, while goals scored by the losing team count as zero goals.
  8. For “Goal From 1 To 7 Minute” markets, a goal scored at 7 minutes 00 seconds is considered scored in the 8th minute.
  9. Markets such as “Higher At The End Of The Tournament”, “Winner Of The Championship”, “Winner Of The Group”, “Scored Points”, “Scored Goals”, and “Conceded Goals” are settled based on official records provided by the event’s governing body.
  10. In “Team To Win And Total Under/Over” markets, customers predict both the winning team and whether the total goals scored will be above or below a specified number. Bets are accepted on NHL, KHL, other championships, and international tournament matches based on regular time.
  11. “Race To 3 (5 etc.) Points” requires predicting which participant will be the first to score a specified number of points in the match. If a participant withdraws before scoring the specified points, bets are settled at odds of 1.
  12. “Team 2 To Win In Overtime – No” bets win if no overtime occurs or if Team 2 loses in overtime. The same settlement applies for bets on a penalty shootout win.
  13. “Overtime win” bets require the match winner to be determined in overtime (OT).

Examples:

  • Score (0:0; 1:1; 1:0): Bet loses.
  • Score (0:0; 1:1; 0:0; 0:1): Bet wins.
  • Score (0:0; 1:1; 0:0; 0:0; 1:0): Bet loses.

24. Bowls

  1. Bets are placed on both sets and matches. For a match, all sets must be fully played out. If a winner is determined before all sets are completed due to any reason, bets on those sets will be voided unless further play could influence the outcome.
  2. If a winner is decided before all sets are finished, bets on the match winner will be settled based on the official result, provided at least one end has been played to its conclusion.
  3. If any of the named players in a match are substituted before the match begins, all bets will be voided.

25. F1, Motorcycle racing, Speedway

  1. If a race is not completed and an official result is not declared, all bets will be void except for markets that have already been conclusively determined.
  2. Settlement of bets will be based on the classification provided by the International Automobile Federation (FIA) immediately following the conclusion of the season’s final race.
  3. Head-To-Head: Customers predict which of the two specified drivers will achieve a better performance. The driver who finishes in the higher position in the race’s final classification will be considered to have performed better.
    Both drivers must start the race for bets to be valid. If neither finishes the race, bets will be settled based on the number of laps completed.
    If both drivers retire from the race, the one who has completed more laps will be considered to have performed better. If both retire after completing an equal number of laps, bets will be settled at odds of 1.
    If a driver fails to complete their fastest lap (fails to set a qualifying time), their position will be determined based on their final grid position.

Responsible Gaming

The 1Win bookmaker has its own responsible gambling rules that all players must follow to ensure safety and prevent problems. Here are the main ones: 

  1. Persons under the age of 18 cannot use the services of the bookmaker. 
  2. We support the “Play within your means” initiative, which helps to reduce the risks of health and financial problems.
  3. We support players who may have problems controlling their gambling.
  4. We prohibit betting on sporting matches that involve people with whom the player has a personal relationship.
  5. Play by multiple persons on the same account is prohibited. 
  6. Credits or other forms of debt are not permitted for playing. 

Please adhere to these points for the sake of decency and honesty in the gaming process. 

Risk Disclosure

You understand that placing a bet does not guarantee a win. It is a payment for entertainment, and you may still need to get your money back. You are also responsible for checking the laws of your jurisdiction. Our website contains a list of countries that allow 1Win to operate. However, we acknowledge that it may be outdated or incomplete. You should make sure that betting is legal in your country before registering. 

1Win provides all the information you need to play safely and responsibly. But only you can limit your bets and only spend what you can afford. The bookmaker is not responsible for your losses and does not refund lost money. 

Refund Policy

In some cases, you can get your money back. This protects your financial interests and ensures the reliability of the bookmaker. Here are the situations: 

  • If the sporting event on which the bet was placed is canceled. The player receives a refund even if the event is rescheduled. 
  • In case of an erroneous payment, players can contact 1Win customer support and request a refund.
  • If there are technical problems, the player can contact the support team and receive a refund. For example, you accidentally bet on the wrong game or deposited a larger amount. In case the bet is won, no refund is provided, as the winnings remain on the player’s account.

If you have any questions or problems, please get in touch with support. The specialists will advise you whether a refund is possible in your situation. Use the online chat or email [email protected].

Cookies Policy

The 1 Win bookmaker uses cookies on its website to provide the best user experience and improve functionality.

Cookies are small text files stored on your device when visiting a website. They store certain information about your actions and interactions, such as which pages you visited, how long you stayed on the site, what products you purchased, and other similar data.

1 Win uses cookies to:

  • Ensure the correct operation of the website and its functionality;
  • Collect analytical information about how users interact with the website and how they use it;
  • Improve the personalization of the website and provide a more convenient and individualized user experience;
  • Remember selected settings, such as the language of the site or profile settings.

You can control the cookies on your device and request their deletion. You can also configure your browser to not store cookies or notify you of all the data it collects.